It seems like the software is seeing both symbols as identical and latching onto the first one. Enter the HSV or RGB values in the corresponding fields. To set your colour, do one of the following: In the colour wheel, select a colour. From the Colour view menu, select Colours > Edit or double-click on the colour swatch. For some characters, it doens’t load the symbols at all, if they’ve already been imported with another character. In the Colour view, click the Add Colour button. if i’ve given one rig a completely new head). Interesting to note, that elements and symbols that were newly draw (most the original master) for each rig do not change (e.g. I’ve tried to rename the symbols in each rig, but that still doesn’t work. If i import the green first, both rigs will have green, even though one is blue. So if i have two character rigs, one with blue short and another with green. Which ever rig is imported first, is the symbol which is used. Then came time to import the rigs into the scene, and that’s when i ran into this problem. I made it into a master template and then made copies of the template and started changing each one slightly (adding a different face, changing the colour, the size and shape of some symbols). So i designed a single rigged puppet made of symbols which i intend to be the basis for a lot of my characters.
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